Author Archives: Birgitte Henningsen

Gaming and disabled people

Watch Associate Professor Anthony Lewis Brooks present his thoughts on gaming and disabled people here.

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Guns and Guardians: Playstyles in Destiny

by Anders Drachen Given a huge and varied game like Destiny, it is of interest to see if there are any patterns in how people play the game. There can be a variety of reasons for this – for developers … Continue reading

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Rapid Retention Prediction in Mobile Games

by Anders Drachen Here we introduce the idea of using heuristics models in predictive mobile game analytics. Heuristics models are simple rules-sets that we construct based on machine learning-driven analysis, but which once developed can be fielded inside a game client. Heuristics models thus … Continue reading

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News June2016: Upcoming conferences

Upcoming conferences: 10th Vienna Games Conference – FROG 2016: http://www.frogvienna.at/en/ International Conference on Interactive Digital Storytelling (ICIDS 2016), Los Angeles, USA:  http://icids2016.ict.usc.edu/ Academic Mindtre Conference, Finland: http://www.mindtrek.org/2016/academic/ Games and Learning Alliance conference (GALA 2016), Netherlands: http://conf.seriousgamessociety.org/2016/

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News May2016: Call for Papers for a Special Session on Game Data Science (GDS 2016)

Call for Papers for a Special Session on Game Data Science (GDS 2016) Conference – Montreal, Canada   October 17-19, 2016 Please read more here: http://gamedatascience.org/ (DSAA 2016 / The 3rd IEEE International Conference on Data Science and Advanced Analytics)

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Game Scope research conference, Denmark, August 26th, 2016

Game Scope research conference at Aalborg University, Aalborg Campus, Northern Denmark on August 26th, 2016. http://gamescope.dk/game-scope-research-conference/ The conference is coordinated with the rest of the first Game Scope festival featuring Game City Aalborg. Other partners are The Center for Applied Game … Continue reading

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April 2016: CEAGAR Guest Lecturer: Sebastian Deterding

CEAGAR Guest Lecturer: Sebastian Deterding / 15th of April 2016: 10-11 Alborg University, Copenhagen. ROOM: ACM auditorium. Title: Outside the Box: Toward an Ecology of Gaming Enjoyment Gamification is a debated catchword in applied games. Instead of building full-fledged games, it embeds design … Continue reading

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News april2016: Upcoming events

COMING EVENTS: STORY – a conference on storytelling in games, 7 of April7 http://www.infinit.dk/dk/arrangementer/story—en-konference-om-storytelling-i-spil.htm Nordic Game Jam, 8-10 of April / http://nordicgamejam.org/ ArtsIT, Interactivity and Game Creation 2016.2-3 of May /http://artsit.org/2016/show/home Designs for Learning conference, / http://www.designsforlearning2016.aau.dk/ Nordic Game Conference, … Continue reading

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News dec2015: CEAGAR Annual Conference

December 2015 CEAGAR Annual Conference. Aalborg University, Copenhagen. December 9th, 2015. 1000-1700. Ceagar Researches and Friends may sign up here: http://tinyurl.com/CEAGAR2015

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News nov2015: Conference on Interactive Digital Storytelling

News – November 2015 The 8th International Conference on Interactive Digital Storytelling ICIDS 2015: 30 November – 4 December 2015. Aalborg University Copenhagen

, Denmark Conference website:  http://icids2015.aau.dk/calls/ 

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