Monthly Archives: November 2016

Gaming and disabled people

Watch Associate Professor Anthony Lewis Brooks present his thoughts on gaming and disabled people here.

Posted in Image posts, Standard posts, Uncategorized | Comments Off on Gaming and disabled people

Guns and Guardians: Playstyles in Destiny

by Anders Drachen Given a huge and varied game like Destiny, it is of interest to see if there are any patterns in how people play the game. There can be a variety of reasons for this – for developers … Continue reading

Posted in Uncategorized | Comments Off on Guns and Guardians: Playstyles in Destiny

Rapid Retention Prediction in Mobile Games

by Anders Drachen Here we introduce the idea of using heuristics models in predictive mobile game analytics. Heuristics models are simple rules-sets that we construct based on machine learning-driven analysis, but which once developed can be fielded inside a game client. Heuristics models thus … Continue reading

Posted in Uncategorized | Comments Off on Rapid Retention Prediction in Mobile Games