Game design, Games and learning, political games, games for change, location-based games, pervasive games, art and games.
Stine Ejsing-Duun’s research interest is centered on the meeting between humans and technological systems. She has worked with screen-based solutions, but now focus on solutions that often use both physical and digital space. This is the case with the research project Build a World EDU which she is part of. The goal of this project is to design a game platform for educational purposes, which expands learning beyond the classroom. Her Ph.D. thesis was about location-based games that take digital games to urban space. Through her post.doc project she focused on how to design for elderly to interact with robots in a playful manner, and how to use this knowledge when designing robotic applications for health promotion. In the research project ‘Students own production and student involvement’ she made use of her solid knowledge of interaction, games and play as well as design and production processes, which she also use when teaching e.g. gamification.
More information and contact: Stine Ejsing-Duun, AAU.